Universal

Universal Save Editor

Drop any save file — we detect the engine automatically and open the right editor

RPG Maker MV/MZ Unity PlayerPrefs Ren'Py (pickle) GameMaker .ini/.json NaniNovel .nson Palworld / Unreal GVAS JSON / INI / XML Binary hex view

Drop your save file here

Any format — we'll figure it out

.rpgsave · .json · .sav · .save · .xml · .plist · .ini · .dat · and more

Detection & Support Matrix

Full Support

  • RPG Maker MV/MZ — gold, party, variables, switches
  • Ren'Py — zlib+pickle decoded, persistent editor
  • NaniNovel .nson — multi-format decompress + JSON edit
  • JSON saves — visual tree + raw edit
  • Unity PlayerPrefs — XML & plist typed editor
  • INI configs (GameMaker) — typed section/key editor

View / Inspect

  • ~Palworld — GVAS hex + player context
  • ~Unreal Engine GVAS — hex view
  • ~Ruby Marshal (RPG Maker XP/VX) — hex view
  • ~Unknown binary — hex + string extraction

Auto-Detected

  • LZString Base64 & UTF-16
  • GZip / zlib / deflate-raw compressed files
  • GVAS magic bytes (Unreal / Palworld)
  • Ren'Py header + zlib payload
  • Palworld filename heuristics (player/world)